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Star Trek ULTIMATE 1.XX
' There are 18 missions in total from 6 modes. 2 main multiballs (Vengeance and Klingon),
' 1 main wizard mode (Kobyashi Maru) and 3 special modes (Super Pops, Super Spinner and Super Ramps).
' Shoot the flashing Trek Arrows:
' Tier 1: All 6 Trek Arrows will flash but only 4 successful shots are needed.
' Tier 2: 4 random Trek Arrows will flash and there is less time on the clock, get them all.
' Tier 3: 4 random Trek Arrows will flash and there is even less time on the clock, get them all.
' When only 1 more shot is needed, all 6 Trek Arrows will flash and any shot will win.
' VENGEANCE MULTIBALL:
' 3 balls are immediately fired from the Vengenace. Destroy the Vengeance by either hitting it directly or by
' using a torpedo (Punch It). Torpedoes can be acquired in the normal way (complete the 3 Power Targets on the right).
' When Vengeance has been destroyed, both orbit lanes and both ramps will score Vengeance Jackpots. Centre shots
' to the Vengenace will score Super Vengeance Jackpots when lit.
' KLINGON MULTIBALL:
' 2 balls are fired from the Klingon ship. Extinquish all the flashing ship targets (Jackpots) to light the Super Jackpot
' in the Warp Kicker. Get the Super Jackpot and then hit the Warp Kicker again (combo) to get the Klingon Super Jackpot.
' KOBYASHI MARU:
' When all modes are completed, the Captain's Chair will lite and Kobyashi Maru Wizard Mode will begin. All 6 Trek Arrows
' will flash, shoot them for Kobyashi Maru jackpots.