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4.95 - 41 vote(s)4.95 - 41 vote(s)4.95 - 41 vote(s)4.95 - 41 vote(s)4.95 - 41 vote(s)
41 vote(s)
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Schnuffelduffel
55555
on 2011-09-24
Table version : RC3
police99
55555
on 2011-08-25
Table version : RC3

merci

a6b6e6l
55555
on 2011-06-23
Table version : RC3
boro81
55555
on 2011-06-02
Table version : RC3
rcadefrk
55555
on 2011-04-09
Table version : RC3

Never tried this version, but if its anything like Ultra Edition, it rocks.

momoch
55555
on 2011-02-24
Table version : RC3
Nightvoice
55555
on 2010-12-31
Table version : RC3

:D Definitely one of my favorites. But if the ball gets caught between the bottom bumpers you die down the left side chute every time.

Guus
55555
on 2010-11-04
Table version : RC3

One of the best tables for FP.

With Russels modifications it IS the best table I think! I'm looking forward to play it Russel! Thanks all!

polygame on 2010-11-04
Table version : RC3

Please do so Russell. come pop on Gopinball sometime..we miss you a lot down there.

NzX
55555
on 2010-11-03
Table version : RC3

SLAMT1LT,video modded AMAZING!!! 5/5 Thks:)

SLAMT1LT on 2010-11-03
Table version : RC3

Steve, if you want me to upload my modded version I'm ready to do so.

Drusus64
55555
on 2010-10-19
Table version : RC3

Wow this Table is a very very funny, many thanks

BallaBalla
55555
on 2010-10-10
Table version : RC3

Oh my god exelent,i love this Table so,one of the best Tables

guren
55555
on 2010-10-08
Table version : RC3
frostwork
55555
on 2010-10-04
Table version : RC3

simply outstanding!
thanks a lot for your excellent work!

thetrout
44444
on 2010-10-01
Table version : RC3

The "coin flip" at the end sort of breaks the game for me, but the table's otherwise awesome!

Numiah
55555
on 2010-09-29
Table version : RC3

BEst table for FP !

LeXX
55555
on 2010-09-28
Table version : RC3
chivato
55555
on 2010-09-24

i like it a lot its difficult but one of the best or the best table in future pinball

karaneto
55555
on 2010-09-22
sanitarium09
55555
on 2010-09-22

There's some incredible work done on this table. It makes me very excited to see the full potential of FP in the right hands!

FreeLunch
55555
on 2010-09-20
Bluebook
55555
on 2010-09-09

Outstanding - another superb FP Release - Thks :)

Sepeteus
55555
on 2010-09-08

This is fine!!!

bigraceusa
55555
on 2010-09-07
manowar
55555
on 2010-09-06

good work,this is amazing!!!love it!

moog
55555
on 2010-09-06

Yes yes yessss, the wait is over. Fantastic table !

jackbmw76
55555
on 2010-09-05

Shame I cant go up 2 10 awesome table as I knew it would b from pics, challenging as hell but gr8 work

Anthias
55555
on 2010-09-05

Awesome table guys :)

moogster66 on 2010-09-05

Thanks guys for the positive response. Steve is the man!

thorgeist
55555
on 2010-09-04
rafelez
55555
on 2010-09-04
Dazz007
55555
on 2010-09-04
oddi
55555
on 2010-09-04
Volumetric
55555
on 2010-09-04
1970warlord
55555
on 2010-09-04

Great Job!!!

PGC
55555
on 2010-09-04
Nash
55555
on 2010-09-04

Well done Steve and all involved!

alexandros23
55555
on 2010-09-03

One of the finest FP release Thank you guys!!

johansjg
44444
on 2010-09-03
Firebat138
55555
on 2010-09-03

Verry cool... that's right... There's an extra R in Verry. :-) Thanx

Quezako
55555
on 2010-09-03

Amazing work! Well done!

jcp
55555
on 2010-09-03

Very impressive ! Thanks for all.

Glxb on 2010-09-03

Please go to www.gopinball.com to report any errors.

brian_condor
55555
on 2010-09-03
Table detail

Dark Knight TTE : Toy Testing Environment RC3 stats

by : Glxb, Lord Hiryu, Moogster, Nash, polygame homepage

on : 2010-09-28

Manufacturer : Stern Pinball, Incorporated (1999-NOW), Chicago, Illinois, USA
Tradename : Stern
Date : 2008-07-21
IPDB Number :

**********************************************
This amateur project was made for the sole purposed of demonstrating
how complicated toys setup work in Future Pinball. You are free
to evaluate it and deconstruct it, to understand how it was done.

It was build in the spirit of fair use and educational purpose doctrine by a group of sincere Batman fans.

This version will be on www.pinsimdb.org/fpreleases and I trust these guys to
remove it if someone is not OK with it for copyright issue.

Do not repost on any other forums or archives.

'**********************************************
The Crew
**********************************************

Polygame
Layout and Toys

Lord Hiryu
Playfield redrawn

GLXB
Scripting

Moogster
Media processing

Original Music By
Nash Milincic Studio

Special Thanks to LvR for the great FPM Editor and
Chris Leathley for the always outstanding Future Pinball engine.

Thanks to everyone else of the virtual pinball community who were
involved in the project. Take the time to evaluate it as it is : 175 hours of hobby.

*************************************************************

TDK Project table - RuleSheet


Every single target/trigger/bumper/rubber has a default score of 250pt and value is affected by the multiplier.
The Secret Cave (GobbleHole) unlock 3 mini-mode


Save Rachel
First : Turn on the 3 "BAT Signals'' at the back, Then hit the SAVE RACHEL target for 50K


Capture Thugs
Hitting the right alley bellow the mini-playfield (where the cannon,machine gun, grappling hook and batpod
light are) switches the diverter 'ON' for 30 seconds so you can collect T-H-U-G, giving you a bonus of 50k


Collect Weapons
please adjust it Martin... this make more sense
When you hit the middle ramp and hit the Lucius Fox trigger on the mini PF, you collect one incremental bonus
from 10k to 50k



Fight the ScareCrow

A. Hitting the "ScareCrow Hideout" (the pit in the Snail shape ramp) engages the mode "ScareCrow Attack".
With this activated, you must aim the ball at the crane. First time you defeat him gets you a 150k Jackpot, Second
time you get an extra ball + 50k

Once this mode is activated you should hit the crane 5 times before time is out. After that time the mode resets
and you start all over.

B. during this mode hitting the snail ramp gives you 500 points and releases the ball.



Gordon to the Rescue
A. Hitting both "gordon" targets enable the "multiplier". When you hit any of the targets, you have 30 seconds to
hit the second one to get the multiply. It starts at 1x then increases 2x, 3x. until 5x.



Batmobile Multiball

1. Hit the middle ramp once to activate the miniplayfield Bridge Magnet

2. A second hit of the ramp should open the TurnOver, sending the ball accross the bridge and on the
TeeterTotter

3. Once locked, a new ball will be generated. Then hit the "alfred" target to lower the drawbridge for a
multiball session.



The Joker Battle Sequence

1. Hit the standing Joker target that blocks the entrance until Joker is facing you.

2. Then this target goes down on the playfield leaving access to the 3 green targets below the Joker.

3. Hit the 3 green target 3 times. After the third, the ball locks in the gobble hole near the joker.

4. Repeat to lock a second Ball. Now Mega Joker decal is facing you.

5. The first white Joker target is raised again. You must shoot it for multiball.



Batman Mystery Bonus
Droping all targets B-A-T-M-A-N gives random bonus (you can put different score for now) :

1. Bruce wayne : 100k

2. Rachel Dawes : 10k

3. Com. Gordon : MAX Multiplier for 30 second

4. Lucius Fox : Extra Ball

5. Alfred Pennyworth : Alfred located the Joker. The Joker rotates 60 degree plus additional Bonus of 50k.
if Joker is already in fight mode or rotated, you are just given the 50k.

6. Harvey Dent : Multiplier goes either 1 or max for 30 seconds.

7. Scarecrow : Even if you caught him before, he escaped from Arkham : So if you got the first award it
will be removed, if you were at the second, the second will be removed -10% of score as a casualty.

8. Joker : if Joker was in the process to reveal himself (rotation) this mode will be reset.
If Joker is in Mega mode, -20% of the score will be removed as a casualty.


On Game Over – Two-Face, coin of fate...
End game Score Match with a twist :Coin Spin....spin...spin...
1. Heads you're lucky, you live...
Entitles you to continue to play with 3 more balls, if the coin falls on the good side at the end of a game
your progress and score are kept.
2. Tails? Well...not so lucky...


Happy testing.

Polygame

Playfield

Playfield

2011-08-15 stats

Cabinet

Cabinet

2011-08-15 stats

Translite

Translite

2011-08-15 stats

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