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bendermaster on 2019-08-09
Table version : 1.0

Thank you very much, problem fixed, fabulous Table!!

niel3 on 2017-12-22
Table version : 1.0

This looks pretty cool... encore une très belle table 

JSON formatter

roquilane on 2017-02-05
Table version : 1.0

Friends new breakthrough in Future Pinball on the "Austin Power" table.

For those who are using Bam with new physics, the ball is heavier and the pitcher of the ramp when the ball goes into the tunnel, I could not fall and keeps coming straight and throw another ball making the game infinite.

To solve this problem just open the table without loading the game to edit the table.

Do the following: uncheck all Layer in the Edition leaving only number 2 active.

Click the image that has the shape of a triangle in the middle of the ramp, named "Kicker".

On the right side of "Physics" increase the strength of "Strength".

Done right, go to "File" at the top of the window and click "save".

Problem solved.Austin Power

muzik on 2015-08-28
Table version : 1.0

nice table, thanks all Smile

 

ghostmachine on 2014-07-15
Table version : 1.0

Undecided mu ha ha ha. Dr.Evil aproves of this table. but it needs sharks with laser beams attached to their heads.

drEvil

gellijack on 2013-11-09
Table version : 1.0

Yeah Baby (how original)

police99 on 2013-11-08
Table version : 1.0

merci!

Table detail

Zedpinball Physics 1.0: Austin Powers 1.0 stats

by imagamejunky, francisco666, rom, skinooe
at2013-11-08
TypeRecreation (real pinball)
ManufacturerStern Pinball, Incorporated (1999-NOW), Chicago, Illinois, USA
TradenameStern
Date2001-06
IPDB Number4504
Tags

That is neccesary for using Zed Physic without modified FP.exe!!!!!!!!!!!!!!!

All files included are ready to play (only start table trough Fploader.exe)

- copy all files in directory 
- don't extract the "tablename.zip"!!!!!!!!

- extract BAM archive in FP dir

- start exe file in BAM dir and load the table
Thats it

All table fpl are are the by table creators,
I have only ajusted exe file for using Zed physic with postprocess fx lightning

the included cfg file in Bam/cfg folder is a suggestion for lightning

Pressing q:
- you can activate new lightning
- Addon trails:  this is similar pinball fx2, you can chacke the colour, also how long this trail is! It's not an artifact :-)
My version the cfg. file in bam zip, you do not need yours overwrite with that of mine, it should only be a help for noobs.

 
Help threat:http://www.gopinball.com/forum/viewtopic.php?f=55&t=4262

Tutorial for BAM at: http://www.ravarcade.pl/



Das ist notwendig, um die neue Zed Physic ohne modifzierte Future Pinball.exe zu nutzen:
- kopiere alle Dateien (die "Tisch".zip Datei nicht entpacken!!!!!!! darin enthalten sind notwenige Bumper Models und die Physic)  in das Tisch Verzeichnis


- Entpacke Bam.rar in den Future Pinball Ordner. Dort wo das Future Pinball.exe liegt, sollte nun das ein Ornder mit dem Namen BAM sein
- wechsle in den Ordner BAM:
Von dort aus starte die exe Datei

Nun kann wie immer der Tisch geladen werden.

Meine Modifizierung betrifft nur den Flippertisch selbt, alles andere ist so gelassen, wie die Tischhersteller es festgelegt haben



Q: Was ist der Sinn dieser Sache?
A: ZED physic nützen ohne die ganze Tischsammlung umkrempeln zu müssen.



Ineressante Einführung für BAM bei:
http://www.ravarcade.pl/
Frage: Was kann man mit Bam machen?
Antwort:
-Postprocessing
-echtes 3d
-Face Tracking
-roll und kick Effeckt wie in Pinball FX
und vieles mehr

Zusatz:

Die inkludierte cfg Datein in Bam Ordner Bam/cfg ist die Beleuchtungsumgebung: Ich habe dazu die Flasch Lichter verstärkt.
Im Arcade Modus kann sich das jeder selbst einrichten: dazu drücken sie "q" oder "ö"

Viel Spaß

Für grosse Probleme  hier detailierter:
http://www.gopinball.com/forum/viewtopic.php?f=55&t=4262




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