Long overdue upgrade to the original release by Ghostmachine. Script edited to enable scoring (for 1 player only) to display on the backglass. Ball in play display now works. Slightly altered the fipper physics to enable better placement of scoring shots.
Dropping the 7 drop targets on the top, each one will score: the 1st time 10.000 points and the next times, 3 bonus, 10.000 points, 5 bonus, 30.000 points and prepares special by the targets located in the middle of the playfield.
Dropping the 4 drop targets at the bottom, each one scores, the 1st time 10.000 points, the 2nd time 20.000 points and the 3rd time special.
The central targets multiply bonus X3, X4, X5.
Passing the 4 captive balls the player will get an extra ball.
Lighting A, B, C, D, E, F the bottom right hand corridor will score 100.000 points.
Kick-out hole prepares special by the captive balls corridor.
The central targets prepare special by the out lanes.