Even if I'm programming The Walking Dead pinball, I want to still make originals tables. (Actually, I make a pause with it, no necessary to continue if DMD don't follow)
Custom physics avaiable in zip file.
1.33 b : The table has update (see patch note) but I forgot to update a last time the archive before uploading. So if you have download the 1.33, re-download it. Sorry for that guys.
First thing : This pinball is hard, don't worry if balls go to drain, you must play more & more to take it (That why it has 5 balls per games & building popups)
A unexcepted release must arrive after a let's play on the 1.32 with a very good game. That where I see a big mistake that it not allow the player to reach Battle Royale multiball. Video with comments : https://www.youtube.com/watch?v=2EsqDn0ku5I&index=3&list=PLpXD2NzDs16lq7mNw_WbOoTLXMtz9m40a
What's news in Fortnite Battle Royale v1.34:
- New game over music from season 3-5
- Fortnite's drop targets keep in memory for next ball.
- "Tomato Town" renamed to "Tomato Temple"
- Added "Victory Royale" topper.
- Extra ball now lit every 4 citites.
What's news in Fortnite Battle Royale v1.33:
- New apron personal texture.
- Strom Multiball start bugs. Fixed.
- Musics reset during last 1 multiball sometimes. Fixed.
- Build menu not avaiable anymore during storm multiball (due to strom MB bugs).
- New mystery system. Extra ball & special chances reduce.
- Flush Factory & Lucky Landing not reset for new game. Fixed.
- Added "same player shoot again" display when player must play his extra ball.
- Map update to season 5 map. This won't change the game, it's just design.
- Slingshots plastics changed.
What's news in Fortnite Battle Royale v1.32:
- Pinball based now with somes new features from season 4
- Map update to season 4 map
- Bush trigger error, the second one didn't work. Fixed
- Re-balance building ressources addition
- New musics & sounds
- Add lama bonus
- Few minor & major bugs fixes
What's news in Fortnite Battle Royale v1.30:
- Playfield texture more complete & improved
- Super skill shot if ball goes to the storm kicker, award 4x skill shot value
- All cities are playable, mission are differents, multiballs or timers.
- Sniper hurryup mode added.
- Somes decal added
- Mystery "Add a ball","relit kills" features added.
- Eliminations are always lit. It was not a jackpot anymore.
- Elimination require 50 kills. It was 10 before.
- Elimination score increase by 5,000.
- Fast Scoring now start by complete "MINIGUN". It was just "FAST" before.
- Double scoring now start by completing "CROSSBOW". It was "DOUBLE" before.
- Added "Last One standing" multiball mode.
- Collect a weapon now start a small one shot video mode.
- Items are collectable
- Build protection are now avaiable in the left kicker.
- Bush sneak in award you kill sometimes.
- Battle Royale Multiball playable. Was just giving 50M points before.
- Mystery didn't stop mission timer. This is fixed now.
- Storm multiball was not ready sometimes after a multiball. This is fixed now.
- Extra ball was give immediatly after a mystery. This was moved to the left kicker and replaced by "Build menu"
- Name cities skill shot give now a random name where you're take on. (just design)
- Elimination give a random name on a list. (just design)
- Lots of news sounds added.
- Code optimisation
- Minor bugs fixes
Tell me if you're victim of a bug or something wrong/not normal to happend (stuck balls).
Pour information, je parle aussi Francais si vous préférez ;)