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jimdigris on 2018-07-26
Table version : 1.27

this plays great, I love the LED display effects, only thing is the ball reflection is way over the top

cestmoi on 2018-02-10
Table version : 1.26

ok merci bien

police99 on 2017-12-15
Table version : 1.22

Merci! Très belle table. Funny.

galahad on 2017-12-14
Table version : 1.22

Thank you for the table, very nice! I wish I could make a table but it seems so difficult. Play's very well with SlamT1lt's FP2.6 plus the 2.6 physics. Did some adjustments to the score display and put it next to the table in desktop table view 1, as there is no separate DMD. Its like a 3D LCD screen, witch is kind a cool.
Thanks again and merry Xmas & happy newyear for 2018. Cool

 

LadyScarlett01 on 2017-12-14
Table version : 1.22

merci bien.

Table detail

LesMills Body Attack 1.27 stats

byAduke homepage
at2018-07-25
TypeOriginal
Tags

After finally some long time and made a lot of uncompleted and never posted table, I take back future pinball and creating a complete one.

A last update of the first pinball, more a revision of small things not working proprely. Run on physics 1.0, 2.6 & custom. v1.22 & 1.26 are not avaiable anymore.

2018/07/18 What's news in v1.27:
- New apron personal texture.
- Musics separated in a FPL.
- New Musics from anniversary edition (100)
- New mystery system. Extra ball & special chances reduce.
- Ramp award didn't work if display was writing something else. This has been fixed.
- Added "LesMills" demoniac access when hitting the last one without dropping others.
- Added "same player shoot again" display when player must play his extra ball.
- minor bugs fixes.

2017/12/25 What's news in v1.26:
- Playfield drawing improvement
- Top lane angle ajustement (Thanks to GeorgeH)
- Right ramp alignement ajustement (Feedback from GeorgeH again)
- Some Loop in music when ball is on the plunger lane wasn't good at all. This has been fixed
- Kickback stay enable if ball saver is active
- Super Skill shot award ramp
- Super Pops & Super Spinner stay in memory for next ball
- Super Spinner score now 18k (12k in 1.22)
- Aerobic completing in 7 shots only and 9 shots for Athletic Strength. It was 8 before for both
- Athletic strength mode reset drop targets immediatly if crossed. A bit of delay has been added
- Athletic strength Current Music & artist was wrong. This has been fixed
- Athletic strength score give too much points on multiballs. This has been fixed
- Athletic strength 2x force ramp lock harder and not lit at the beginning.
- Hurry up (Running) timer revisited
- Value for Mission will turn off lights when hit and be relit when all is off. It was always ON before.
- Adding Parkour jackpot display animation
- People are crying even when no high score has been beaten. This has been fixed
- Tilt didn't stop at all multiballs & sometimes musics. This has been fixed
- HUD displays added.
- Some attract lights changed
- Minor bugs fixes
- Code optimisation
- More information in attract mode

 

Something else we need to know before playing game?
 - The "S" key allow you to use the center button of the pinball
 - You can lock 3 To 6 balls for Power Multiball (see rules)
 - 1 To 4 can play
 - 5 Balls per game by default (too hard on 3)
 - If ball is locked, a ball search is present (don't exit table)
 - Hold for instant info to know Current music title and artist (short part only, not the entire track is present)

I'm open for suggestion if it's interresting of course and if I got time, and tell me if you're victim of a bug or something wrong/not normal to happend. An first update will come soon.

Pour information, je parle aussi Francais si vous préférez ;)

 

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